Saturday, September 15, 2012

Update!

Haven't posted anything in a LONG time, just thought I would give a small update.

Life has been crazy for the last couple months, as I recently moved to San Francisco to attend The Academy of Art University downtown. So that means packing, moving, and getting used to my new schedule as I move into my master's degree!

Artwork this semester is mainly 2D work, with my classes being 2D/3D Heroes Props and Vehicles, Clothed Figure Drawing, and Color Theory. Updates coming are gonna be mainly drawings, sketches, and musings about college!

Look forward to it!

Monday, June 11, 2012


Just a quick 3D study for today. Starting college in a week so I have been busy prepping for that. 

Sunday, May 13, 2012


Did a bit of speed sculpting to help train the guys at UAT Zbrush. Enjoy some of the time lapses!

Wednesday, May 9, 2012

Teaching ZBRUSH at UAT


Teaching Zbrush at the University of Advanced Technology. Currently the school is missing a Zbrush instructor, so I agreed to come in and teach for a month. Turnout of about 20 people on the first day, and everyone seemed to enjoy themselves. Can't wait to get into week 2 and 3 where the REAL sculpting begins!

Monday, May 7, 2012




Still doing a bit of work on him, but here is a WIP from my samurai model. Need to make a low poly and bake in the normals to make this guy game ready. 

Software so far has been Zbrush and Maya

Tuesday, May 1, 2012




There is a game coming out in 2 weeks... I wonder what it could be...

Sunday, April 29, 2012

WIP Game Mesh - update



Progress report: Blacksmith coming along well. I need to pose him and retopologize him to make him game-mesh quality. And I am still debating hairstyle and beard style. Probably really bushy mustache and beard and then longer hair with a small sidebraid all viking style.

Saturday, April 28, 2012

WIP Game Mesh


Small taste of a game model I am working on right now as part of a larger project!

Friday, April 27, 2012


Troll Sculpt done in about an hour and a half. Inspired by Danny Williams aka Point Pusher!

Thursday, April 26, 2012

Trolling Around


Some Trolling Around! click the image for a timelapse of a troll inspired by Danny Williams aka Point Pusher!

Quick Zbrush Sketch done in Zbrush in like 30 minutes. Honestly hard surface is really difficult for me, but hey, gotta do it anyway! Still fun! Click the image for the youtube video!

Wednesday, April 25, 2012



Skull made in Zbrush R2 as part of my anatomy practice. Made while following along with Ryan Kingslien's amazing Zbrush Workshop on http://www.zbrushworkshops.com! Everyone should go check him out and thank him for being awesome!

Tuesday, April 24, 2012

Horned Man Bust


Enjoy this new 3D Sketch from last night. Just playing around with Dynamesh and practicing anatomy and such. 

Friday, April 13, 2012

3D Treeman created as part of a larger project I am working on. Created in Zbrush, rendered in Vray using multiple passes, then composited in photoshop.

Thursday, April 12, 2012

Spartacus!


Finished my game model of Andy Whitfield as Spartacus! Enjoy! 2568 Polys total!

Wednesday, April 11, 2012

Tuesday, April 10, 2012

Playing with VRAY today!




Gotta love student rates on technology! Playing with VRAY and some old models today! Enjoy some render tests!


Sunday, March 25, 2012

Thursday, March 22, 2012

Sketch of the Day!

I remember a time when the blue shell was the most terrifying thing on the road! Made being in first place a little rough sometimes... All I need to add is the wings, but I am exhausted so I will get around to that later. Enjoy!

Wednesday, March 21, 2012

Another quick sketch!

Hands are always rough for me, still need to get a better understanding of their structure. Enjoy!




More to come!

Sketch of the Day!

Enjoy this quick zbrush sketch of the day! 15 minute torso, experimenting with Dynamesh!


More to come!

Monday, March 19, 2012

And so it begins!

Welcome to my art blog!

I will be updating this blog on a weekly basis with sketches, random doodles, 3D sculpts, and random 3D assets.

Check back soon for the first update!